Showing posts with label Video Games. Show all posts
Showing posts with label Video Games. Show all posts

Monday, May 31, 2010

Why are xbox 360 so loud?

If you mean the loudness of the Xbox itself and not the sound coming from the speaker: The disc spins at twelve times the speed of a normal DVD. That means 150-200 revolutions per *second* (or almost 10000 rpm). As the discs are sometimes slightly bent due to manufacturing or careless pulling out of the case the discs start to vibrate, causing the noise.

If you play a Demo or arcade game from the harddisc, the Xbox 360 is relatively silent.

Why are video games bad?

Video games can be bad for you, but not for the reasons you might think. They're not bad for you because they'll make you violent — because they won't. However they can be bad for you for other reasons.

Here's a look at the top 5 reasons why video games can be bad for you.

Video Games Can Be Addictive

Addiction is defined as "The condition of being habitually or compulsively occupied with or involved in something."† Anyone who has really been into video games has experienced this. Kids and adults alike think about getting home and playing games. They also spend a great deal of time reading gaming magazines, participating in online gaming forums, looking for future game releases, and of course, spending countless hours playing games. When they aren't doing any of these things, they're wishing they were.

Video Games Can Be Expensive

It cost a lot of money to stay current with the latest video games and hardware (console and/or computer). Many gamers spend all of their money on gaming. For example, it's not uncommon for a gamer to have 50-100 games that cost $40-$50 each. They also often have at least 2 different game consoles and 1 high-end PC. This can easily add up to thousands of dollars a year to maintain a typical gamer's habits.

Video Games Can Hurt Relationships

There's often a direct correlation with the amount of time spent playing video games, and the amount of time spent engaging in a quality relationship. In the most extreme example I could find, there was a couple that was so consumed with playing video games that they ended up neglecting their 3 children — to the point that they were malnourished, naked, and covered in their own feces. Although that's an extreme case, I still think there's something to be said about people who spend the majority of their free time playing video games. My guess is that they're probably not dating or pursuing a meaningful relationship in their free time.

Update: A reader brought to my attention an online group dedicated to loved ones who have been affected by their partner's addiction to World of WarCraft (WoW). Their description includes the following:

Do you have a loved one that plays World of Warcraft so much that you feel like you are a widow? This group isn't just for wives, but for anyone, husbands, girl or boyfriends, mothers, fathers, sons or daughters, or anyone that has had a relationship effected by this addictive game.

Video Games Can Be Distracting

Avid gamers are similar to people who smoke a lot of marijuana — in that they don't get much done. Reading a good book, taking care of bills, writing an article, inventing something, mowing the lawn, etc... are simply not a priority when it comes to getting to the next level or finishing a game. Many gamers have things they would like to do in life, but they never get around to it, because they spend so much of their time playing games. Then, when they do have time to work on one of their projects, they're too tired to do it, because they stayed up till 3am playing a game.

Video Games Can Rob You Of Real Life Experiences

Instead of taking a trip, mountain biking, or hanging out with friends at a cafe, gamer's spend their time in a virtual reality. Whereas real life experiences bear long lasting friendships and memories, videos games do not. The only pictures that come from video games are screenshots, and the memories that are created from playing those games are ultimately meaningless. Living means interacting, growing, learning, teaching, and loving — none of which can be accomplished in the virtual wasteland of video games.

Why are video games addictive?

Most adolescents like to spend at least part of their free time playing video games. But for some, what starts out as innocent recreation can become an addiction. Soon, friends, family, school, and even personal hygiene are neglected as nearly every spare moment is spent playing the game.

But what makes a game addictive? Are there certain characteristics that make some games more addictive than others? Why are some teens more susceptible than others to this kind of addiction?

Having a hard time getting your child away from the TV or computer? Read "Why Won't My Child Stop Playing Video Games?" for help on weaning your child from games and the Internet.

As with any addiction, video game or "gaming" addiction is usually a multi-faceted issue. For starters, video games are designed to be addictive. Not "addictive" in the clinical sense of the word, but game designers are always looking for ways to make their games more interesting and increase the amount of time people will spend playing them. There are Web sites devoted to gaming design where gamers try to answer the question, "What makes a video game addictive?" They want you - once you log in or pick up that controller - to never want to stop playing.

Consequently, games are designed to be just difficult enough to be truly challenging, while allowing players to achieve small accomplishments that compel them to keep playing. In that respect, the design of video games is similar to the design of gambling casinos, which will allow players to have small "wins" that keep them playing. There are several "hooks" that are built into games with the intent of making them "addictive":

  • The High Score

    Whether you've tried out the latest edition of Grand Theft Auto or haven't played a video game since PacMan, the high score is one of the most easily recognizable hooks. Trying to beat the high score (even if the player is trying to beat his own score) can keep a player playing for hours.

  • Beating the Game

    This "hook" isn't used in online role-playing games, but is found in nearly every gaming system. The desire to beat the game is fed as a player "levels up," or finds the next hidden clue.

  • Role-Playing

    Role-playing games allow players to do more than just play - they get to actually create the characters in the game and embark on an adventure that's somewhat unique to that character. Consequently, there's an emotional attachment to the character, and the story makes it much harder to stop playing.

  • Discovery

    The exploration or discovery tactic is most often used in role-playing games. One of the most popular online games currently is World of Warcraft, and a good portion of the game is spent exploring imaginary worlds. This thrill of discovery (even of places that don't really exist) can be extremely compelling.

  • Relationships

    Again, this is primarily an online "hook." Online role-playing games allow people to build relationships with other players. For some kids, this online community becomes the place where they're most accepted, which draws them back again and again.
    Massive Multiplayer Online Role-Playing Games (MMORPGs) can be especially addictive because there's no ending. Unlike standard games like Super Mario Brothers, where you win when you save the princess, you can't rescue the princess in an MMORPG.

    Another consideration is that some people are more prone to addiction of any kind than others, gaming or otherwise. Kids who are easily bored, have poor relationships with family members, feel like outcasts at school, or tend toward sensation-seeking are more easily drawn into video game addiction because it fills a void and satisfies needs that aren't met elsewhere.

    In addition to the psychological addiction, it's now believed that there may be a physiological element to addictive game playing. Researchers at Hammersmith Hospital in London conducted a study in 2005 which found that dopamine levels in players' brains doubled while they were playing. Dopamine is a mood-regulating hormone associated with feelings of pleasure. The findings of this study indicate that gaming could actually be chemically addictive.

    Though the debate rages on as to whether gaming addiction is a diagnosable disorder, the behavior undeniably exists. The combination of intentional programming by designers and the predisposition some teens have to addictive behavior means this is a real issue that parents, teachers, and friends should be aware of and take action to prevent.
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